feat: shift recurring event date if lands on weekends
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f7558c0eb5
commit
fb0cfb5a45
8 changed files with 191 additions and 66 deletions
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@ -49,6 +49,10 @@ type CreateRecurringEventInput struct {
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FireMinute int
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Timezone string
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// BusinessDaysOnly, if true, shifts any firing that lands on Saturday or
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// Sunday forward to the following Monday.
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BusinessDaysOnly bool
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// StartDate is the local calendar date (Y-M-D) of the first intended firing
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// in the event's timezone. The first NextRunAt is computed from StartDate,
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// FireHour, FireMinute, and Timezone — clamped to the recurrence anchors.
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@ -78,7 +82,7 @@ func (s *RecurringEventService) Create(input CreateRecurringEventInput) (*model.
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return nil, fmt.Errorf("start date is required")
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}
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firstFire, err := firstFireOnOrAfter(input.Frequency, input.IntervalCount, input.DayOfWeek, input.DayOfMonth, input.MonthOfYear, input.FireHour, input.FireMinute, loc, input.StartDate)
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firstFire, err := firstFireOnOrAfter(input.Frequency, input.IntervalCount, input.DayOfWeek, input.DayOfMonth, input.MonthOfYear, input.FireHour, input.FireMinute, loc, input.StartDate, input.BusinessDaysOnly)
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if err != nil {
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return nil, err
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}
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@ -90,25 +94,26 @@ func (s *RecurringEventService) Create(input CreateRecurringEventInput) (*model.
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now := time.Now().UTC()
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ev := &model.RecurringEvent{
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ID: uuid.NewString(),
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SpaceID: input.SpaceID,
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Kind: input.Kind,
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SourceAccountID: input.SourceAccountID,
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Title: title,
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Amount: input.Amount,
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Description: description,
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Frequency: input.Frequency,
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IntervalCount: input.IntervalCount,
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DayOfWeek: input.DayOfWeek,
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DayOfMonth: input.DayOfMonth,
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MonthOfYear: input.MonthOfYear,
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FireHour: input.FireHour,
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FireMinute: input.FireMinute,
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Timezone: input.Timezone,
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NextRunAt: firstFire.UTC(),
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Paused: false,
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CreatedAt: now,
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UpdatedAt: now,
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ID: uuid.NewString(),
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SpaceID: input.SpaceID,
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Kind: input.Kind,
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SourceAccountID: input.SourceAccountID,
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Title: title,
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Amount: input.Amount,
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Description: description,
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Frequency: input.Frequency,
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IntervalCount: input.IntervalCount,
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DayOfWeek: input.DayOfWeek,
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DayOfMonth: input.DayOfMonth,
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MonthOfYear: input.MonthOfYear,
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FireHour: input.FireHour,
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FireMinute: input.FireMinute,
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Timezone: input.Timezone,
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BusinessDaysOnly: input.BusinessDaysOnly,
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NextRunAt: firstFire.UTC(),
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Paused: false,
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CreatedAt: now,
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UpdatedAt: now,
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}
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if err := s.repo.Create(ev); err != nil {
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@ -134,6 +139,8 @@ type UpdateRecurringEventInput struct {
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FireMinute int
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Timezone string
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BusinessDaysOnly bool
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// StartDate, if non-zero, recomputes the next firing. If zero, the current
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// cursor is kept (useful for purely cosmetic edits like renaming).
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StartDate time.Time
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@ -163,7 +170,7 @@ func (s *RecurringEventService) Update(input UpdateRecurringEventInput) (*model.
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nextRun := existing.NextRunAt
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if !input.StartDate.IsZero() {
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firstFire, err := firstFireOnOrAfter(input.Frequency, input.IntervalCount, input.DayOfWeek, input.DayOfMonth, input.MonthOfYear, input.FireHour, input.FireMinute, loc, input.StartDate)
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firstFire, err := firstFireOnOrAfter(input.Frequency, input.IntervalCount, input.DayOfWeek, input.DayOfMonth, input.MonthOfYear, input.FireHour, input.FireMinute, loc, input.StartDate, input.BusinessDaysOnly)
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if err != nil {
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return nil, err
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}
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@ -188,6 +195,7 @@ func (s *RecurringEventService) Update(input UpdateRecurringEventInput) (*model.
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existing.FireHour = input.FireHour
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existing.FireMinute = input.FireMinute
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existing.Timezone = input.Timezone
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existing.BusinessDaysOnly = input.BusinessDaysOnly
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existing.NextRunAt = nextRun
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if err := s.repo.Update(existing); err != nil {
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@ -334,21 +342,35 @@ func validateRule(kind model.RecurringEventKind, src string, freq model.Recurrin
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// firstFireOnOrAfter computes the first firing in `loc` at or after the local
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// midnight of startDate, snapped to the recurrence anchors and time-of-day.
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func firstFireOnOrAfter(freq model.RecurringFrequency, interval int, dow, dom, moy *int, hour, minute int, loc *time.Location, startDate time.Time) (time.Time, error) {
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func firstFireOnOrAfter(freq model.RecurringFrequency, interval int, dow, dom, moy *int, hour, minute int, loc *time.Location, startDate time.Time, businessDaysOnly bool) (time.Time, error) {
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startLocal := time.Date(startDate.Year(), startDate.Month(), startDate.Day(), 0, 0, 0, 0, loc)
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threshold := startLocal.Add(-time.Nanosecond) // nextFireAfter computes strictly-after; -1ns lets the first candidate land on startDate
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ev := &model.RecurringEvent{
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Frequency: freq,
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IntervalCount: interval,
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DayOfWeek: dow,
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DayOfMonth: dom,
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MonthOfYear: moy,
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FireHour: hour,
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FireMinute: minute,
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Frequency: freq,
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IntervalCount: interval,
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DayOfWeek: dow,
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DayOfMonth: dom,
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MonthOfYear: moy,
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FireHour: hour,
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FireMinute: minute,
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BusinessDaysOnly: businessDaysOnly,
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}
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return nextFireAfter(ev, threshold, loc)
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}
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// shiftToBusinessDay rolls Saturday/Sunday firings forward to the following
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// Monday, preserving the time-of-day in `loc`.
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func shiftToBusinessDay(t time.Time, loc *time.Location) time.Time {
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local := t.In(loc)
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switch local.Weekday() {
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case time.Saturday:
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return local.AddDate(0, 0, 2)
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case time.Sunday:
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return local.AddDate(0, 0, 1)
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}
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return local
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}
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// nextFireAfter computes the next firing strictly after `after`, in UTC.
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func nextFireAfter(ev *model.RecurringEvent, after time.Time, loc *time.Location) (time.Time, error) {
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afterLocal := after.In(loc)
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@ -358,6 +380,9 @@ func nextFireAfter(ev *model.RecurringEvent, after time.Time, loc *time.Location
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for !c.After(after) {
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c = c.AddDate(0, 0, ev.IntervalCount)
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}
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if ev.BusinessDaysOnly {
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c = shiftToBusinessDay(c, loc)
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}
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return c.UTC(), nil
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case model.RecurringFrequencyWeekly:
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@ -370,6 +395,9 @@ func nextFireAfter(ev *model.RecurringEvent, after time.Time, loc *time.Location
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for !c.After(after) {
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c = c.AddDate(0, 0, 7*ev.IntervalCount)
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}
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if ev.BusinessDaysOnly {
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c = shiftToBusinessDay(c, loc)
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}
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return c.UTC(), nil
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case model.RecurringFrequencyMonthly:
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@ -382,6 +410,9 @@ func nextFireAfter(ev *model.RecurringEvent, after time.Time, loc *time.Location
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y, m = addMonths(y, m, ev.IntervalCount)
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c = monthlyCandidate(y, m, *ev.DayOfMonth, ev.FireHour, ev.FireMinute, loc)
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}
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if ev.BusinessDaysOnly {
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c = shiftToBusinessDay(c, loc)
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}
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return c.UTC(), nil
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case model.RecurringFrequencyYearly:
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@ -395,6 +426,9 @@ func nextFireAfter(ev *model.RecurringEvent, after time.Time, loc *time.Location
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y += ev.IntervalCount
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c = monthlyCandidate(y, moy, *ev.DayOfMonth, ev.FireHour, ev.FireMinute, loc)
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}
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if ev.BusinessDaysOnly {
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c = shiftToBusinessDay(c, loc)
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}
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return c.UTC(), nil
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}
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return time.Time{}, fmt.Errorf("unknown frequency: %s", ev.Frequency)
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